Thursday, August 27, 2009

Adventure Log #009 & #010 - Lios Campaign: Gathering Forces

#009

Briefly, because I can only remember a summary of the session, the PCs were hurting badly, being outleveled by the undead threat. A flash of light and magic later, the Weaver appeared in all her yet higher levels to easily vanquish the ghastly trio. Also entering the fray was her current assistant, August, returned from a scouting mission in the Deadened lake region to the far northwest. The Weaver's home was stocked with plenty o' curative refreshments, bringing nearly everyone back to full health.

August's report confirmed the extent of necromantic sway over every living thing on his short expedition. The Weaver stated they must leave to retrieve a weapon powerful against the undead. The location of that item, bringing Yurik full circle to his recently adopted family home, was in Plazene. His late uncle Dentin, who left the estate to Yurik (de facto) and his sister, was apparently a companion of the Weaver and others who made up the adventuring group known as the Wide Circle. Dentin became a curator of sorts for the Circle's many treasures.

Again by magical means, The Weaver hastened the newly grown party to their destination. The manor door had been broken in and another mohrg was found inside killing Yurik's sister, Tessae. Tossing her body behind it, the creature engaged its new opponents. The party destroyed the mohrg, but too late for the young woman made its victim.

#010

The Weaver intoned a warning: "There will be others. We must protect the weapon." Leading the PCs up to the 2nd floor (above ground floor and 1st floor), through the breached secret passage, down a long flight of stone stairs, and into a catacomb of narrow halls, they encountered 2 more undead infiltrators as they attempted without success to enter a warded room.

The mohrgs had no concern for the party as The Weaver had cast a spell to disguise them as skeletons. Soon, though, a battle was waged in which hastily crafted fiery weapons eventually found their mark, large marbles were dodged, and the "good guys" prevailed.

The Weaver led most of the party though the second and only other door in that particular hall. Two of the PCs found themselves unable to enter the room, much like the undead. Within, The Weaver spoke to an elven girl and bid those present to enter yet another hidden chamber to retrieve the aforementioned weapon, a mirror submerged in a shallow basin.

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