In the last month, I've logged 16 entries in what I have dubbed my Game Mastering Idea Incubator (GMII). That's a drastic improvement on previous journaling. This book works because it has so much more focus than the random "what did I learn today" approach of earlier journals. I write about work, family, politics, and many other topics commonly found in journals and diaries, but the goal is always about how to build a better game.
"... this book is not the bible of my story settings. It's an incubator of ideas, a workshop where the spare parts and failed experiments reside amongst functional and innovative creations. Most of the material I choose to use on the field, at the game table, will be housed online, printed out when necessary."By online, I was referencing the plot outlines, chronologies, NPC spreadsheets and other usable source material I keep in my google documents. But, now I suppose it means here as well. Any writing I think is appropriate to this blog may very well get posted, in edited form. Just as diaries are often kept from prying eyes due their personal nature, my game idea incubator is full of ill-formed notions I wouldn't want to represent my creative output.
Stayed tuned for the first GMII journal post.
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